Garage Door: 1 C4 + 40 explosive rounds = 3200 sulfur. ×185: 1. Advertisement. 73 Update The F1 Grenade is a craftable explosive weapon that can be thrown. Incendiary 5. ×2,000: 9 min 8 sec-×25,000: Assault Rifle. 56 ammo type. 1 C4/Timed Explosive Charge = Costs 2200 Sulfer. Incendiary 5. Explosive 5. 56 rounds. To destroy a sheet metal door or a sheet metal double door, you’ll need four satchel charges. 1 Rocket + 8 Explosive Ammo: 1,600 Sulfur with about 180 metal fragments, 30 low grade fuel, and 2 pipes. 56 to Destroy]Sheet metal doors cos 150 metal fragments and have 250 hitpoints. HQM Door = 800HP. ie 3 satchels + 20 explo ammo for sheet metal doors - i kinda found this one out myself but. Depending on the size and strength of the glass, it can take anywhere from a few shots to dozens of shots to successfully break through. Raid cost guide. Explosive 5. Upkeep: 15–50. Explosive ammo does 550 damage, but it requires a large space and lots of rockets to reach the sheet metal door. 3%), polyisobutylene (2. This means that the amount of sulfur in a c4 rocket is 3800. 56 Rifle Ammo. As well as the number of sulfur needed for a stone wall, sheet metal wall, armored, doors etc. 56 Rifle Ammo. Explosive Ammo Raiding Damages This is a sub guide of the Explosive 5. Satchels are dangerous explosives and should be handled with extreme caution. Explosive 5. that's how i see it. 56 Rifle Ammo. ×2,500: 18 min 16 sec-×31,250: Semi-Automatic Rifle. Pros: most sulphur efficient explosive for taking down sheet doors. How much explosive ammo do I need for garage door? It takes 9 Satchel Charges, or 150 Explosive 5. EXPLOSIVES SAFETY U. 1 C4 = 2200 sulfur. 3 All the craftable buildings: 7 Otherprobably the 63 rounds of explosive 556 (per door) is going to be the easiest/cheapest/fastest, assuming you have access to the BP and a gun to fire it. 1 x C4 + 40 Explosive. ×75: 29 sec-×1,875: Stone Hatchet: 462: 3 hours 7 min 41 sec--Stone Pickaxe: 373: 2 hours 14 min 46 sec--Torch. In Fort nite, it takes approximately 3 shots from a rocket launcher to destroy a sheet metal wall. Stone Wall: 2 C4 = 4400 sulfur, but 1 C4, 82 explosive rounds has a similar cost of 4250 sulfur. 7mm) Metal Structures: 10 Shots (12. ×334: 1 min 47 sec-×1,112: M39 Rifle. Based on information provided, a stone roof tool would take 23 spears to softside a stone roof. Go on a build server and shoot a door down. 56 Rifle Ammo Rounds to destroy one TC in the game. 56 Rifle Ammo. 2x damage to the weak side of wooden walls, and can start fires. 4dmg ( 417 rounds) Notes: Explosive rounds inflict almost the same damage to the weak side as the strong side of walls at 1. 56 rifle with an 85 Grain Matte Finish would take 7702 seconds. You can calculate each component you… Related posts: Top 20 Rust Door Lock codes Satchel Charge Guide Top 10 Best Rust Server. • Nonetheless, according to one estimate, it takes approximately 60 explosive rounds from a silenced AK-47 to break down a sheet metal door. 56 Rifle Ammo. You can find the Rust raid cheat sheet table below. just to clarify im looking for the most economic combo raid. Useful to note a few facts such as: Has a much much slower velocity, same as the Explosive 5. Aug 22, 2021. Generally, it takes at least two satchels to break through a glass window, but the amount of force required to do so varies greatly. How much health does a garage door in rust have?. Explosive 5. 2. then crafting yourself some Explosive Ammo is a must. HV 5. ×63: 20 sec-×1,575: Mace: 53: 28 min 40 sec--Mace. ×. ×63: 15 sec-×1,575: M249. 56 Rifle Ammo. Sheet metal doors can contain 150 metal fragments and 250 hitpoints. It takes four satchel charges to completely demolish the sheet metal door and sheet metal double door. 56 Rifle Ammo. hinged. 09-M [Ammunition and Explosives Safety Standards] ASTM F2927-12 [Door Systems Subject to Airblast Loadings] ASTM F2247. 4 comments. Keeping this rational mindset, we will devise various right mixes of weaponry and munition to take out Sheet Metal Door in the cheapest way possible: 63 Explosive 5. Useful for destroying wood and sheet metal doors. The crafting blueprint can be researched for 500 scrap. Once thrown, the charge will stick to walls, floors, doors and deployable items. Its vulnerability to fire and weak explosive resistance makes the door a temporary solution to securing your base. just worth noting if you are going to exact numbers for eco raiding. 5: HV Pistol Ammo: ×10 ×20:. Page views: 87,870 Updated: A Long Time Ago Account Management. (5. 3 shots to take down a Vault door, 60 for Metal. It takes one C4 charge to destroy a Wood Door and two for a Metal Door when placed in the center. 56 Explosive Rifle. 56 Rifle Ammo. A central place for game discussion, media, news, and more. 56 Rifle Matches. solo only would raid 2x2 or small bases, once in a year a decent sized base. It is best used for the modular car system, paired with a garage door. Explosive ammunition is the best weapon to use to break a sheet metal door. When placing the charge, there is a timer, and this is a timed explosive charge. It cannot stick to platforms or anything built on platforms (this includes the raft as it is considered a platform) but you can place the c4 near the raft (floor or other structure). Explosive 5. Being the cheapest of all the doors, it is often used alongside a Lock to quickly secure a base. 56 rifle ammo delivers about 1. Explosive 5. While not as strong as its Armored counterpart, the garage door is by far the most used mid-to-endgame door. Lot of variables for explo ammo like the gun and the weird splash range, but in general I like to think of it as. 56 Rifle Ammo. An alternative method to getting through a sheet metal door would be to find a weaker way in, like destroying the doorframe if it's wooden. 2 satchels for a wooden door and 4 for a sheet metal door. 56 Rifle Ammo. If you have a fair idea where the loot is i would recommend blowing in 1 or 2 doors with c4 or satchels and then rocketing after that to expose the base and also making it hard for them to repair or build if theyre online. The Armored Door is the most secure doorway component in RUST. 8 lb) charges were enough to destroy medium tanks. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. 150 Explosive 5. 56 Rifle Ammo = Costs 4475 Sulfer. 56 Rifle Ammo. #5 < > Showing 1-5 of 5 comments . It is resistant to fire and tools, but it is vulnerable to explosives. ×200,000: 18 hours 15 min 46 sec-×2,500,000: M39 Rifle. The Satchel charge becomes armed when placed, has a random time until detonation, and has a small chance to malfunction, requiring the user. The Sheet Metal Double Door is one of RUST ‘s most common doorway components since it is craftable by default. Explosive rounds take 10 gp and 5 sulfur each. ) Iron door – 63 rounds. HV 5. 50 rounds. ago. 56 fired from an AK? We did too, here are the results. 34: 41. Incendiary 5. To destroy a sheet metal door in Rust, you will need 7 explosive ammo. 56 Rifle Ammo. Door Type Explosive ammo; Wooden Door: 18: Sheet Metal Door: 63: Garage Door: 150: Armored Door: 200: How many satchels do I need for a sheet metal floor?. 56 Rifle Ammo. To destroy the Armoured door and the Armoured double door, you’ll need 12 satchels. The Explosive Charge (commonly called "C4" or "Satchel Charge") is a craftable explosive weapon that can be placed on walls and doors. It requires a Tier 3 Workbench to craft. 2023. This figure may vary slightly. 6 shots for a Vault door, 30 for a Metal and 23. 56 to Destroy] Sheet Door - 4 DMG out of 250 HP [63 Explosive 5. 56 Rifle Ammo, to destroy the garage door and has no weak side (like other doors) to explosives. Zarahem • 7 yr. Explosive 5. HV 5. Using explosive ammo to blast open a garage door typically requires around 4-6 rounds, depending on the specific door’s durability and resistance. you need to destroy a wall, a gate, a door. Alternatively, you may also use 5 Rockets. Stone walls and metal walls are different for what’s cheapest though. Incendiary 5. 203. Explosive 5. 56. There is no wall, door, or structure that can stand this weapon’s explosive power. 2. Explosive Cartridges. How Many. Explosive 5. 56 Rifle Ammo. When we look at the Rust explosives chart, we can clearly see that it takes 5 of them to destroy a single sheet metal door, and about 65 of them to destroy an armored building. 4dmg ( 417 rounds) Semi-Automatic Rifle: 2. LubbilSheet Metal Door: 63 explosive rounds = 1575 sulfur. While explosive 5,56 is only: 10 Metal Fragments. ×412: 17 min 15 sec-×10,300: Bolt Action Rifle. It is commonly used for Raiding, and less commonly used as ammunition for rifles and large firearms. 4dmg ( 417 rounds) Notes: Explosive rounds inflict almost the same damage to the weak side as the strong side of walls at 1. 4 kg (8. 63 x Explosive Ammo: 1,575 Sulfur; 1 x Rocket + 8 Explosive Ammo: 1,600 Sulfur; 4 x Satchel Charges: 1,920 Sulfur; 1 x C4: 2,200 Sulfur; Garage Door. Incendiary 5. 7mm) Sentry: 5 Shots (12. ×109: 34 sec-×2,725: M39. good replacement Armored Door. 56 Rifle Ammo. Wall, doors etc. 8. How many explosive ammo does it take to destroy other types of doors? Wooden doors take 2 explosive ammo, sheet metal doors require 4, and a garage door requires 8. Please like and subscribe for more!If we compare it to the woods, stone, and sheet metal, it will be 2,4, and 8 rockets. HV 5. SAR breaks after 144 explosive bullets and AK after 200 explosive bullets. Explosive 5. Notes: it takes 3 C4 to break an armored door The Armored Door is a hinged door which is made out of High Quality Metal and Gears. Everything about raiding with explosive ammo. Explosive 5. 250: 1 min 46 sec-×6,250: Semi-Automatic Rifle. 56 Rifle Ammo Required. For a sheet metal door, how much explosive ammo do I require? A list of the amount of damage each weapon inflicts on a sheet metal door. Soft side or hard side does not matter so much when using explosives, stone wall. There's a small chance it will start a fire. ×500,000: 350 hours 41 min 35 sec-×6,250,000: Bolt Action Rifle. ×250: 44 sec-×6,250: M39 Rifle. Go on a build server and shoot a door down. 56 Rifle Ammo. With 1000 hit points, the door will take 2 Timed Explosive Charges, 1 Satchel Charge, and roughly 13 Explosive ammo to break down, exceeding the stone wall in terms of security. Explosive Ammo Raiding Damages This is a sub guide of the Explosive 5. 83 Update A craftable type of ammo used in the Rocket Launcher. ×1,000: 4 min 33 sec-×3,330: Assault Rifle. The garage door has 3/4ths the durability of an armored door and is fairly cheap with the only real cost being gears. 56 Rifle Ammo. 6 pts. ×250: 11 min 7 sec-×6,250: LR-300 Assault Rifle. This is only taking into account sulfur cost per door (usually the limiting factor). 56 Rifle Ammo. Explosive 5. 56 Rifle Ammo. However, the beancan grenade, being. To craft these 10 bullets, you will need 50 Metal Fragments, 100 Gun Powder, and 50 Sulfur. Garage Door: 1 C4 + 40 explosive rounds = 3200 sulfur. Incendiary 5. Its vulnerability to fire and weak explosive resistance makes the door a temporary solution to securing your base. The door will only have 30 HP left after using a Rocket, so you might be better off using something else to destroy it. Hey boys, this is a screenshot there show's how many explosive bullets it take's to take down wooden, sheet metal and the Armored Door - so you can see for yourself what it takes and. Babill. Explosive 5. Explosive ammo should not be the cheapest method for going through all doors. ×. Answer: The amount of explosive ammo required to destroy a sheet metal wall varies depending on the specific game or scenario. 56 Rifle Ammo [1] How Many C4 to Destroy Walls: Wood, Stone, and Sheet Metal [2] Rust: Explosive Ammo Guide [3]The prison cell gate is a door that fits into a wall frame. rockets, explosive ammo); the second type can deal "direct" damage to only one building block and "indirect" damage to surrounding. However, it’s advised to use caution and consult professionals to ensure safe and proper execution. Explosive ammo does however break the gun it is loaded into quite quickly. 56 Rifle Ammo. 63 Explosive Ammo: 1,575 Sulfur but also roughly 500 metal fragments; 1 Rocket + 8 Explosive Ammo: 1,600 Sulfur with about 180 metal fragments, 30 low grade fuel, and 2 pipes. The Rust Labs Calculator features in-depth material costs for all the existent items in-game. (1. Explosive 5. Thyy fly faster and deal. So armored doors are two times stronger than metal. The only explosive that soft side affects is explosive ammo (I think). ×63: 23 sec-×1,575: Stone Hatchet: 385:. Find the structures you want to raid by pressing the + sign, input how many of them (example 2 HQM walls + 5 metal walls) and get the recommended stuff you’ll need to take it down! You can get the recommended with. The Garage Door can be crafted using: 300 Metal Fragments; 2 Gear; Notes [] Durability : 600 It takes 9 Satchel Charges, or 150 Explosive 5. For example, a sheet metal door takes 63 Explosive ammo, that equals to 2 AK magazines as well as 3 extra explosive ammo or 3 Semi-Automatic Rifle magazines and 15 explosive ammo. All items from the metal building tier require 23 satchel charges to be destroyed. Use a calculator, the BBF equation aid, and the bonding job aid as required. Sheet Metal walls: 8 hours to decay. 2 rockets = 2500 sulfur. Best uses: sheet doors (4) and stone walls (10) early game. it is normal to bring an extra gun or two with to an explosive ammo raid. The Metal Doorway is the direct upgrade from its precursor, the stone doorway. 56 Rifle Ammo = Costs 1600 Sulfer. 56 Rifle Ammo. Much more effective for opening up an entire base from the side/roof. 56 Rifle Ammo is a variant of the standard 5. Add Tip Sign In to add a tip. How many grenades do I need for a sheet metal door? Metal Doors may be destroyed with 10-20 grenades thrown at the door’s base. HV 5. How much explosive ammo do I need for garage door? It takes 9 Satchel Charges, or 150 Explosive 5. Wooden Door: 18 explosive rounds = 450 sulfur. Explosive Ammo By Pudi Pudi. HV 5. 4 Satchel Charges = Costs 1920 Sulfer. 56 Rifle Ammo. 56 rifle ammo to destroy a sheet metal door. 56 Rifle Ammo Bolt Action Rifle: 0dmg; Assault Rifle: 0dmg. Small explosive package constructed of beancan grenades. Yeah, it deals slightly more damage in pvp but it’s still way too expensice to roam with it. . I recruited a couple base bitches with 5 hours apiece and they helped me in exchange for SARS and roadsign, which they promptly lost. Twitch: You can see how many bullets are in your magazine and quickly figure out how many magazines and extra bullets you need to break a structure. Mining Quarry • Prison Cell Gate • Prison Cell Wall • Pump Jack • Reinforced Window Bars • Sandbag Barricade • Sheet Metal Door • Sheet Metal Double Door. ” This issue is persistent even when such a door type is resistant to melee weapons. Guide to Costs for Raiding or Destroying All Items Costs Note: Keep in mind for explosive ammo muzzle attachments such as muzzle break, muzzle boost and suppressors will cause. How to correctly raid sheet metal doors and ladder hatches using explosive ammo. 5. ×782: 3 min 14 sec-×9,775: LR-300 Assault Rifle. 1 sar can shoot 1 stack of explo bullets (roughly, therefore 2 sheet doors before repairing) 63 exp rounds per sheet door, each full health SAR can go through 128 exp rounds before breaking. You can use Explosive Ammo or Fire Arrows to quickly break the Tool Cupboard. A list of the amount of damage each weapon inflicts on a sheet metal door. Wooden Wall: 48 explosive rounds = 1200 sulfur. Throw. Incendiary 5. ×924: 2 min 57 sec-×18,480: M39 Rifle. Rust Raid Cheat Sheet Click to enlarge. how many shots can a sar do with silencer with the new explosive ammo nerf. It's noticeably cheaper than crafting satchel charges, and if you put a silencer on your guns, you can raid stealthily, no one will even hear you, and you don't have to. A decently expensive, but also decently cheap mid-tier door. 6. 10 Explosives * For High Velocity rocket, you will need to spend: 840 Sulfur; 4 Explosives * For a Incendiary rocket, you will need to spend: 610 Sulfur; 1 Explosive; Destroying Sheet Metal Doors. 1. Explosive 5. Sheet Metal Door. Especially as a newer player struggling to fight players with over 4000 hours, raiding can be an issue as most methods can be. 56 rifle ammunition deals approximately 1. 4 Weapons and ammo. Explosive 5. The Sheet Metal Double Door is vulnerable to damage from explosive weapons. 56 Rifle Ammo. 56 Rifle Ammo. 95 or 115% = 1. Wooden door: 18 explosive rounds = 450 sulfur. vn synthesized and compiled fExplosive 5. Related: How to destroy an Armored Door in Rust (6 easy ways). The Dragonfang and Nykorev share the 4th place at 15DPS. Raid calculator and table, which will help you to easily calculate how much explosives and resources. HV 5. Apr 22 2015 How much Explo ammo does a sheet metal floor need? Description Door Type Explosive ammo Wooden Door 18 Sheet Metal Door 63 Garage Door 150 Armored Door 200 How many satchels do I need for. You can place a Metal Shop Front,a Double or a Garage Door. 1 C4/Timed Explosive Charge = Costs 2200 Sulfer. 56 Rifle Ammo. 6. ×250,000: 22 hours 49 min 44 sec-×832,500: M39 Rifle. The F1 Grenade will deal damage to anyone standing within a close proximity when it explodes. Whenever picking much explosive ammo for sheet metal door hits, the first thing todo is to find out the purpose of the doorway. Incendiary 5. However, different games may have different requirements. Due to its flaws it should quickly be upgraded to a higher tier door such as Sheet Metal. It can withstand heavy bullet fire, attacks from any tool, or even. Door Type Explosive ammo; Wooden Door: 18: Sheet Metal Door: 63: Garage Door: 150: Armored Door: 200: How much explosive ammo do I need for garage door? It takes 9 Satchel Charges, or 150 Explosive 5. It makes no sense. 1 Explosives: 6 Buildings. ×1,200: 6 min 31 sec-×3,996: M39 Rifle. 56 Rifle Ammo. 5. its 1 rocket + 8 expl. ago. Upkeep: 10–33: Decay: 3 hours : HP: 250: Tiers; Repair;. This substance is made up of RDX (91%), dioctyl sebacate (5. How Much Explosive Ammo for Garage Door?. A single rocket can destroy the door, but it will also damage the ceiling and walls. It takes 2. -SoZz-. ×250,000: 175 hours 20 min 45 sec-×832,500: Bolt Action Rifle. 56 Rifle Ammo [8] 10 how much explosive am i to go through a sheet. 56 Rifle Ammo. 5. C4/Missiles/Explosive ammo damage?. How many pickaxes does it take to break a stone wall r. This. Semi-Automatic Rifle with explosive ammo is another common method for raids. ×417: 1 min 40 sec-×8,340: M249. 56 Rifle Ammo. Here are the best content from the team nguyendinhchieu. 56 Rifle Ammo. 56 Rifle Ammo. edu. 63 x Explosive Ammo: 1,575 Sulfur; 1 x Rocket + 8 Explosive Ammo: 1,600 Sulfur; 4 x Satchel Charges: 1,920 Sulfur; 1 x C4: 2,200 Sulfur; Garage Door. 56 Rifle Ammo. Explosives Storage Magazine Types. ×770: 2 min 23 sec-×2,564: M249. Twitch: example, a sheet metal door takes 63 Explosive ammo, that equals to 2 AK magazines as well as 3 extra explosive ammo or 3 Semi-Automatic Rifle magazines and 15 explosive ammo. Sheet Metal Door: 63 explosive rounds = 1575 sulfur. In this content, you can learn the Rust Raid Cost. vn synthesized and compiled from many You are reading about how much explo for a sheet metal door. 56 Rifle Ammo. This means that this method requires a total of roughly 1750 sulfur to destroy one sheet metal door. Ingredients. 56 Rifle Ammo. Explosive 5. Sheet Metal takes 8 rockets, Armored takes 15 : playrust. Because a rocket costs 1400 sulfur, it would cost 2800 sulfur to break down one door. 56 Rifle Ammo is a variant of the regular 5. ×200: 31. A wood wall is 1 rocket and a couple bullets. Explosive 5. EXPLOSIVE AMMO; Melee; Espada; Flame; Sheet metal double door; Destruction. This guide is about costs for raiding or destroying all items apart from electricals with C4, explosive ammo and rockets. But, in 20 sheet metal doors you would have 20 spare bullets (the one remainder each door) which would yield enough to go through a 21st door. if someone has blown through. Rockets is the best option to breach walls because you can break 4 walls at a time, or 2 walls and 2 ceilings etc. 56 Rifle Ammo. ×500,000: 350 hours 41 min 35 sec-×10,000,000: Bolt Action Rifle. 1 Rocket = 1,400 Sulfur. 1 Tools: 5.